Website powered by

Lush Forest

This is an environment I worked on for 6 weeks (+ 2 weeks or so of polish) for Jeremy Huxley's "Vegetation and Plants for Games" course at CGMA. This was my first shot at creating a game-ready environment, so it was quite the challenge, but I learned a lot and it was well worth it! All modeling was done in Maya and ZBrush, texturing was done in Substance Designer and Substance Painter, baking was done in Marmoset Toolbag 3 and the scene was ultimately put together in Unreal Engine 4.

Big thanks to my instructor, Tragan Monaghan, for the awesome tips and advice, and also thanks to the guys on the Experience Points discord for some valuable feedback.

Materials

Materials

Foliage Textures

Foliage Textures

Asset Gym

Asset Gym